![]() This amount can be scaled with trait breakpoints.ĭisable healing - once the immunity procs they are unable to heal or be healed.Ĭhange immunity (which is 100% damage reduction at 1hp) to 99% damage reduction at 100hp so they can still die, but a lot harder for some time. For example after immunity is triggered if Ox Force unit is dealt X dmg it's executed. Make immunity time shorter - most boring, easiest and just balancing change.Īdd damage treshold above which the unit is killed even when still immune. It's easily available (need spare armor), splashable and can be put on any unit with decent success.Ġ. Ox Force spat is a big indicator of all this as it's the most often built emblem and it's top 1 for emblems you can built in average place and top4%. It's just tankiness on top of tankiness for tanky units. Right now Ox Force trait gives stats so units can tank more and on top of that they get immunity so they can tank even more. ![]() Now it gives armor and MR and was reduced to 4 units, which are melee (Annie being melee+) so it's mostly fronline units, making Annie and Alistar core and Fiora/Viego fillers for Duelist or Renegade/Heart. Midset changes to Ox Force made the trait into an ultimate frontline. In Set 8 it was a trait made of mostly carry units with attack speed buff scaling with missing health with a fun gimmick of 1 second immunity upon "death" which allowed them to deal some more damage using that bonus attack speed and in some cases heal up and miraculously survive. After many months devoid of any noteworthy updates, Kixeye has, according to a Moderator’s post, decided to cease the development of Backyard Monsters.To continue and enhance recent discussions (rants) about Ox Force I would like to invite you to partake in this discussion without ranting and try to offer some solutions. I came across this post while browsing the Community Support forum and laughing at all the pathetic nubs shouting “HAX! BRINGS OUT TEH BANHAMMER!” A seemingly frustrated Moderator let it slip that there would be no bug or glitch fixes and that development had ceased completely. In fact, the only staff working on Backyard Monsters are those in Customer Support (until the robots rise up, that is). They cited Backyard Monsters Unleashed (their upcoming mobile version of the game) as the reason for development being cut. Understandably frustrated, I began to answer the questions on the forums about various glitches and such with answers that can be summed up as “Kixeye officially halted development, Customer Support is name they assigned to their sentient overlord computer that feeds on sadness, and this bug/hacker will not be stopped.” Today I woke up to find that not only were all of my posts deleted, but that the original post by a Moderator is gone as well. They have cleaned up all traces off this comment. If this doesn’t sound familiar by now, allow me to explain. A while back, the game known as Backyard Monsters was playable on this website called Kongregate. There was no new content, hackers and scripters abound, and no Customer Support to speak of. Then one day, a Moderator created a post that stated that Kongregate was to be shut down and that players would receive 500 shiny as compensation. ![]() They didn’t bother to post on Kongregate (Possibly only Kixeye’s third visit) until a few days later. Not only were they ripping apart friends and an entire community, but the amount of shiny given in “compensation” was insulting. It didn’t take long before this Moderator’s post to be removed as well. Not long after, the game was shut down on Kongregate.Īlas, we appear to be nearing the end. The Leaderboards are full of hackers using instant takeovers, The Titans (a Super-Alliance) and most other big alliances use hacks to move ever upward on the Alliance Leaderboard, and bugs continue to ruin the game.
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